- Renown - Earn more Renown in 1v1 fights, by killing enemy Heroes, and getting killing streaks to unlock your feats in a match.
- Revenge Mode - Boosts Damage and Health. All Attacks are Uninterruptable. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
- Defense:Reflex - Your Guard Stance only remains active for a limited time.
- Deflect - Dodge in the direction of an incoming Attack just before impact to Deflect it. A Deflect automatically Guardbreaks an attacking opponent.
- Infinite Uninterruptible Chain - When performing a Chain of 2 attacks or more, your Attacks become Uninterruptible. Additional Attacks also cost less Stamina.
- Infinite Chain Finisher - A Top Heavy Attack always ends an Infinite Chain. It also inflicts extra Damage.
- Chain Starter - Dodge Attacks can initiate Chain Attacks.
- Close Combat - Missing an Attack, a Chain or a Head Crusher can be cancelled by a Zone Attack or a Dodge.
(From Guard Mode)