Soldiers are AI controlled minions that appear in the campaign, dominion, and skirmish mode. They do not need to be locked on and take only one hit to kill and have weak attacks but can be a problem when swarmed. Soldiers only attack on capture point B (on map The Shard, it is point C) and will be locked in a stalemate battle with the opposing soldiers. If a team successfully captures the point and if no heroes intervene, the opposing team will eventually spawn a larger group of soldiers and will drive of the current holders of the point. This pattern will continue until the heroes join and either take or protect the point themselves.
Soldiers are capable of capturing points but this rarely comes into as they focus on the center point the battle for said point is a perpetual stalemate. While there are female voices for soldiers there are no female models for soldiers though this may be because their armor hides any and all distinguishing features.
There are soldiers for all three factions and are identifiable by their helmets, body armor, and shield.
- Viking soldiers do not have visible armor but may be wearing chainmail under their clothing. They wear spangenhelm helmets and carry round shields while wielding Carolingian swords.
- Knight soldiers wear brigandine over chainmail. They have sallet helmets and carry heater shields while wielding arming swords.
- Samurai soldiers wear tosei-gusoku, armor made of horizontal plates. They wear kabuto helmets while using te-date as shields and wielding katanas.
When heroes kill soldiers with combos, for example light,light,light it has unique animations for each kill, this also happens with any other combos.